Goal: create a complete walkthrough to design, implement, test, document, and publish a small interactive puzzle/game called “Big Tower, Tiny Square” on GitHub. This tutorial assumes you want a polished repo with code, tests, CI, docs, and an attractive README. I’ll pick reasonable defaults: a web-based puzzle implemented with JavaScript/TypeScript, React, and Vite, deployed via GitHub Pages. If you want a different stack, say so. big tower tiny square github best
export type Tile = 'empty' | 'wall' | 'platform' | 'exit' | 'collectible'; export type Grid = Tile[][]; export interface GameState grid: Grid; player: x: number; y: number ; moves: number; history: GameState[]; If you want a different stack, say so
Big Tower Tiny Square Github Best May 2026
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