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Replacing windows of high-rise buildings

August 22, 2022
anno 1701 production chains

Replacing windows of high-rise buildings

This exposition describes core production chains in Anno 1701 (1701 A.D.), showing how primary resources flow through processing buildings into finished goods and which consumer tiers they serve. It focuses on the canonical chains found in the standard game (European/American economy), presenting each chain systematically: inputs → production building → outputs → consumers, plus key notes on workforce, prerequisites, and common bottlenecks.